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261. Best to hit crappy fighters? Target painters or webifiers? - in Ships and Modules [original thread]
I was flying the Harbinger, using Heavy Beam lasers and Gamma crystals. The enemy were orbiting at 7KMs, not sure how fast, but I certainly couldn't outrun run them even with my AB burning (400 KMs/sec). Are target painters better suited for long...
- by Meridius Dex - at 2007.11.08 22:10:00
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262. Best to hit crappy fighters? Target painters or webifiers? - in Ships and Modules [original thread]
After losing all my drones in my first cosmos mission last night, I found myself unable to track any of the small frigates and fighters that were webbing and jamming my battlecruiser. Even bringing all seven heavy lasers to bear, I could not lay a...
- by Meridius Dex - at 2007.11.08 21:11:00
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263. Setup Eval: Jack-of-all-Trades Arbitrator - in Ships and Modules [original thread]
To those who've been wondering about the amount of firepower that I have for these level 2 missions I should point out my experiences over the last three that I've run. Remember that I am primarily kiting every group of enemy targets, maintaining ...
- by Meridius Dex - at 2007.10.18 20:32:00
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264. Setup Eval: Jack-of-all-Trades Arbitrator - in Ships and Modules [original thread]
Ris, thank you! You understood what I'm trying to accomplish. This is strictly a low-level mission craft with equal ease of both salvage and mining - combined with a run-away-fast approach to any unforseen PvP in low sec. I do appreciate the advi...
- by Meridius Dex - at 2007.10.18 06:16:00
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265. Setup Eval: Jack-of-all-Trades Arbitrator - in Ships and Modules [original thread]
Let it be known upfront (and by my shiny exclamation point) that I am a noob (1.3 million SP) and been playing for about 4 weeks. But in that time I've been romping in low sec, hunting rats, as well as making my way up to Lvl 2 missions. So, here ...
- by Meridius Dex - at 2007.10.18 01:42:00
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